Specs of Ps5 vs Xbox Series X

18/06/2020
Not a lot of people care about the specs of their system. There are those who only care about framerates, some graphics, others still focus on the gameplay. In this article, while we will be discussing the specs of both systems, we will also discuss what gameplay and framerates could be expected from both systems. Let's get started!


First, here's the breakdown of the specs for both systems, courtesy of gfinitiyesports.com.

PS5 

Price;  $500-700/£400-£550 (TBC)

Release Date;    Holiday 2020

Number of Confirmed Exclusives

1

Controller Features

USB Type-C
Haptic Feedback
Adaptive Triggers
Microphone
Create Button
Rechargeable Batteries

CPU

8x Zen 2 Cores at 3.5GHz (variable frequency)

GPU

10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency) Custom RDNA 2 (Supports Ray Tracing and 3D Audio via Tempest Engine)

Die Size

TBC

Process

TBC

Memory

16 GB GDDR6/256-bit

Memory Bandwidth

448 GB/s

I/O Throughput

5.5GB/s (Raw), Typical 8-9GB/s (Compressed)

DirectX Raytracing

TBC

RAM

N/A

Internal Storage

Custom 825GB SSD

Expandable Storage

NVMe SSD Slot

External Storage

USB HDD Support

Optical Drive

4K UHD Blu-Ray Drive

Max Output Resolution

8K

Max Refresh Rate

120Hz

VR Support

Yes

Cloud Gaming

Remote Play (TBA)

Subscription Services

PlayStation Plus, PlayStation Now (Unconfirmed)

Backwards Compatibility

PS4 games, PSVR

Dimensions

Unknown

Ports

Unknown

Bluetooth

TBC

Quick Resume

TBC

Smart Delivery

TBC

Xbox Series X

Price;  $500-700/£400-£550 (TBC)

Release Date;  Holiday 2020

Number of Confirmed Exclusives;  1

Controller Features

New Trigger and Bumper Grip

Hybrid D-Pad
Dynamic Latency Input (DLI)
Share Button
AA Batteries

CPU

8x Cores @ 3.8 GHz (3.66 GHz w/ SMT) Custom Zen 2 CPU

GPU

12 TFLOPS, 52 CUs @ 1.825 GHz Custom RDNA 2 GPU

Die Size

360.45 mm2

Process

7nm Enhanced

Memory

16 GB GDDR6 w/ 320mb bus

Memory Bandwidth

10GB @ 560 GB/s, 6GB @ 336 GB/s

I/O Throughput

2.4 GB/s (Raw), 4.8 GB/s (Compressed, with custom hardware decompression block)

DirectX Raytracing

Yes

RAM

16GB GDDR6 RAM (13GB guaranteed for game developers)

Internal Storage

1 TB Custom NVME SSD

Expandable Storage

1 TB Expansion Card (matches internal storage exactly)

External Storage

Seagate Proprietary External 1TB SSD Expansion Card, USB 3.2 HDD Support

Optical Drive

4K UHD Blu-Ray Drive

Max Output Resolution

8K, 4K @ 60 FPS, Up to 120 FPS

Max Refresh Rate

120Hz

VR Support

No

Cloud Gaming

Project X Cloud (TBC)

Subscription Services

Xbox Live, Xbox Game Pass

Backwards Compatibility

Xbox, Xbox 360 and Xbox One - including accessories

Dimensions

5.94 inches wide, 5.94 inches deep, and 11.85 inches high

Ports

Front: One Type-A USB PortRear: 1TB External SSD Slot, Ethernet

Bluetooth

Yes (Plus Radio Connection for Controllers)

Quick Resume

Yes - Support multiple games at once

Smart Delivery

Yes

To some, this may seem like gibberish, but let's highlight a few important things in here. We already addressed backwards compatibility, which in the case, Xbox wins due to using older controllers and accessories.

Once again, Microsoft opted to NOT go with VR. Both systems have 4K compatibility, and 8K if you decided to get an 8K monitor or TV to play it on.

We also need to realize how important this is. The CPU isn't really important to gamers, as it is to developers. The reason behind this is because according to Digital Foundry's official report and interview with Andrew Goosen, who is a head architect for the Xbox said most devs won't use the full power of the multi-threading. For storage, we also have PS5 opting with a 825GB storage instead of a full terabyte. Xbox clocks in a full terabyte, but expandable memory "cards" will be needed to expand further storage.

Xbox also is giving a gamer the option, for those who lay multiple games, to resume their game without having to save. The reason for this is due to many gamers jumping from one game to another. So, rather than having only one game stop progress and resume later, you can do it with 2 or more games at a time now.

The Xbox Ultimate Game Pass will still carry over as well. So this means you can play many of your Xbox One, 360, and Xbox Series X games as long as they fall under the Game Pass library. However, it is unknown if the 360 games you can play on Xbox One will also be compatible on the next Xbox. We're assuming not. But, the best part is, games will load faster.

When it comes to loading times, Xbox Series X will load games much faster than Xbox One and even, the 360, which is to be expected. PS5 will be covering their load times and a full reveal of the system itself by June 11th at the expected PS Reveal. The reason it was delayed was due to the protesting happening for injustice and inequality, of which humanity has finally reached a breaking point.

Playstation will be revealing more about their system during this date. Keep it tuned here at OUG for our updated article when we cover the PS5 event as it goes live. Also, check out our game reviews and more here at OUGOfficial!

Brian Eckels